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Bane[]

Bane

Bane

F) Am50
A) In40
S) Rm30
E) Rm30
R) Rm30
I) In40
P) Am50

Health: 150
Karma: 120
Resources: Gd
Pop: -15

Known Powers:
None

Equipment:
Cowl: Gd protection vs. Blinding attacks
Venom Injector: Bane uses Venom injectors, but doesn't anymore. Bane would be able to have the following power stunts:
-Enhance Stats: +2cs to Strength and Endurance
-Body Armor: Ex protection vs. Physical and Energy
-Serious Rage: Ignore stuns and Mn resistance to mind control. A successful Psyche FEAT must be made to come out of it.

Talents: Acrobatics, Crime, Intimidation, Wrestling, Guns, Military, Streetwise, Escape Artist, Tracking, Martial Arts A, B, C, E, Multi-Lingual: (Spanish, French, German, Russian, Mandarin, English, Urdu, Farsi, Latin)

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