Claws: In material, Rm Edge
Teeth: Ex Edge
Rage: Ripclaw can enter a rage that allows him to ignore Stun and Slam results and increases his Fighting by +2cs and his Strength and damage by +1cs, his Reason and Intuition drop to Pr (but not for initiative)
Spirit Form: With Meditation, Ripclaw can create an astral form with Am ability.
Heigthened Senses: Am vision, smell
Pain Resistance: Ignore the first 50 damage in combat.
Body Armor: Gd protection vs. Physical and Energy
Pacifism: Ripclaw is a pacifist by nature and will gain no Karma when defeating an opponent he attacked first. Defeating an opponent which attacked him first will earn him 20 additional Karma.
Talents: Hunting, Martial Arts B, E, Acrobatics, Detective/Espionage