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White RabbitEdit

White-rabbit

White Rabbit

F) Ty6
A) Gd10
S) Ty6
E) Ex20
R) Ex20
I) Gd10
P) Ty6

Health: 42
Karma: 36
Resources:
Ex Pop: 0

Known Powers:
None

Equipment:
Boots: Ty airspeed, she requires both boots to fly and if one malfunctions or becomes inoperable she must land within 2 rounds or will crash.
Weapon Umbrella: From the tip of the umbrella, the following attacks can be made:
-Laser Beam: Rm Heat
-Knock-Out Gas: Rm potency, victim must make an Endurance FEAT or knocked out for 1-10 hours.
Carrots: The White Rabbit also uses carrots she can throw up to 2 areas away inflicting Ex Thorwn Edge

Talents: Thrown Objects

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